The Redshift Learning Curve

Getting my head around the shader graph and material editor in Redshift within C4D. At the company where I work (Swordfish-SF) we decided to switch from Vray to Redshift because of the benefits of GPU rendering and I personally decided to transition between Maya and Cinema 4D, so for me this is a double learning curve. It’s easier to learn if you have fun with it, so I made this little doodle animation

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